CryptoPlanes Tokenomics Play game

CryptoPlanes Tokenomics

How CPAN comes into and leaves the game: where the rewards come from, how much the game pays each day and where every fee goes.

1. The CPAN token

  • CPAN is the game's token, on the Solana blockchain. The official address is always at the site's Token link: check it there before you buy, because anyone can create a token with the same name.
  • The token has no authority to create more tokens or to freeze: the total supply is fixed, and nobody, not even the team, can issue new CPAN or lock the CPAN in your wallet. The game server refuses to run with a token that has those authorities.
  • In the game, 1 CPAN deposited becomes 1 CPAN of balance, and a withdrawal gives back the same token, minus the fees.
  • Prices, fees, prizes and limits in the game are set in CPAN and follow the token's market price, so they keep about the same value in dollars: every 15 minutes the game takes the median price of the last hour and adjusts them, by at most 10% at a time. The amounts shown in the game, in the guide and here are the current ones. Balances never change with this: 1 CPAN is always 1 token.
  • The game does not sell CPAN: the token is traded outside the game, on the market.

2. The reward pool: where the rewards come from

Race rewards are not created out of thin air: they come from the reward pool, a fund that the game itself fills. The game never pays more than there is in the pool. Of everything players buy and pay in the game, 30% goes to the pool and the rest to the house account (section 4):

  • Blind Boxes (3,130,000 CPAN; 30% of the price goes to the pool);
  • the market fee, 12.5% of every plane sale;
  • of every refuel, what does not go to the airport's shareholders (50% goes to them);
  • the fees for repairs, Quick Training, early claims, withdrawals, item boxes, upgrades and fusion;
  • the CPAN of the airport share sales.

Into the pool go in full: the house share of PvP, the penalties of those who leave staking early and the top-ups made by the team. The pool's part of each purchase is paid out the same day: it is added at once to that day's race budget (section 3).

3. How much the game pays each day

  • Every day at 00:00 UTC the game sets aside 3% of the pool's balance for that day's races. During the day, the pool's part of every purchase is added to this budget at once: what players spend today is paid out in today's races. When the budget runs out, races still give EXP, but no CPAN, until new purchases come in or until the next day.
  • If many people race, all of the day's rewards are reduced in the same proportion to fit the budget.
  • Each account has a cap of 2,190,000 CPAN of rewards a day, and each extra plane earns a smaller share (100 / 90 / 80 / 70 / 60 / 55 / 50 / 45% of the table). Accounts the anti-fraud links together share a lower cap.
  • CPAN won in a race is locked and can be claimed without a fee after 2 days; before that, claiming has a fee, which goes back to the pool.
  • Staking profit is set aside from the pool when you stake, so what was promised does not run out later.

Since the pool only grows with what players spend, rewards go up when the game is busier and down when it is quieter.

4. The house account

The rest of every purchase and fee (what does not go to the pool, section 2) and the network fee of withdrawals (the SOL the game spends to send the tokens) stay in the house account, the treasury of the team that runs the game. From it come, for example, the prizes of the PvP seasons and the top-ups of the reward pool.

5. Airports and staking

  • Airports: each airport has 2,500 shares, sold at 6,270,000 CPAN; 30% of the CPAN of the sales goes to the reward pool and the rest to the house account. Shareholders receive, every day, the airport's share of the fuel of the planes based there.
  • Staking: you lock CPAN for a period and get a profit at the pool's annual rate, set aside from the reward pool when you stake. Leaving before the end has a penalty, which goes to the pool.

The details and the current values are in the Player guide, section 5.

6. Transparency and risk

  • Deposited tokens are kept in the game's treasury, on Solana, where anyone can check the balance. Every few minutes the server checks that what is in the treasury and in the payout wallet covers the balance of all players.
  • Prices, fees, emission and caps may change to keep the game balanced; the current values are in the Player guide and in the game itself.
  • Nothing here is a promise of profit or financial advice. The price of CPAN can fall to zero. Read the Terms of Use.

Values as of 2026-10-18; the game shows the current ones.